![]() ![]() You are considered proficient with your stumps. However, they are not fit to hold things due to not having hands or alike, including weapons. Wardens throw strong punches with their stumps and deal 1d10 + your strength modifier bludgeoning damage. ![]() Your AC is equal to 12 + your Constitution modifier (you do not apply your Dexterity modifier) Wardens are tough by nature, their bodies are reinforced with bones after all. ![]() Wardens are blind creatures which developed their hearing in order to survive. Your burrowing speed is 35 feet.Įcholocation. Nevertheless they act aggressive towards noisy things. Wardens tend to be neutral, but it has been found cases where they tilt towards goodness. Wardens are born totally mature, they don't grow nor age.Īlignment. As normal, you can't increase an ability score above 20 using this feature.Īge. Your Constitution score increases by 3 and your Strength score increases by 2, but your Dexterity score decreases by 2 and your Intelligence decreases by 2. It is believed that wardens developed extraordinarily sensitive auditory organs in order to compensate their blindness due to the total lack of sunlight underground.Ī blind, sturdy and strong creature made out of dead matter.Ībility Score Increase. Wardens don't seem to interact between them, but they present aggressiveness against noisy things. Although, it's strongly believed that they didn't build that civilization due to the lack of precision, dexterity and racional thinking observed on them. They are thought to come from another plane/dimension due to a portal-looking structure at the center of the ruins. All that is known about wardens are just speculations. Wardens have an unknown history, they were discovered along with some civilization's ruins deep underground. ![]()
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